Lightroom 4 has two kinds of watermarks, graphical and text. While text watermarks can do the job, they are simplistic and lack the polish and control a graphical watermark offers—even if the graphic is only text. Creation of a graphic watermark and a preset to easily use it, is simple enough, though there are a […]
I just finished up helping a fellow photographer and friend setup and calibrate his new Dell 2407WFP LCD display and yet again I am reminded how much I really hate dealing with color and color profiling. What settings should you use to calibrate your display? In Michael Reichmann’s From Camera to Print, Jeff Schewe comments […]
I don’t shoot a lot of HDR images, nor am I a big fan of them. However, when they are done well they can add that extra dimension to an otherwise uncaptureable photograph. Here I take a look at what I did to get that in my Blowing Rocks HDR.
In another article I described and made available my camera acclimation target. In the process of building that I ended up having to sit down and build from scratch what I’ve frequently seen described as a hyperbolic resolution test wedge. If you’ve ever used an ISO 12233 resolution chart, or looked at the resolution charts […]
Like almost anything, there are dozens of ways to go about getting the “perfect” fireworks photograph. For example, some photographers will shoot in bulb and use a black card to cover the lens until the burst they want to capture. I’ve tried, and quite honestly without a lot of familiarity with the presentation I don’t […]
Lightroom/Camera RAW defaults are a mechanism to set baseline develop settings for specific cameras and ISO settings.
Virtually every piece of commercially available color calibration hardware comes with software to go with it. The question then is why would you want to replace that software with something else? The biggest reason, in my opinion at least, is quality. That’s not to say that the built in software is designed to be low […]
If there’s one thing that digital photography has changed, for better or worse, it’s our ability to shoot and to manage much larger numbers of images. Fortunately, the photographic software industry has responded to that need and turned out programs like Lightroom and Aperture that act half as a Digital Image management programs and half […]
There’s probably a number of us out there that are using Adobe’s Premiere Pro CS6 to edit video for indy level and zero budget projects; and as that usually implies there’s 0 budget for a professional graphics solution to get things flying. Fortunately while it’s not supported by default in Premiere, most Nvidia gaming class […]
Whoever said storage is cheap, never had to buy and manage that storage. I’ve been meaning to write in some depth about the challenges of storing digital photos for quite some time, unfortunately, this article isn’t it. However, with rising camera resolutions, and the respective increase in image file sizes, finding room to store, backup […]