Lightroom 9.2’s New Development Defaults
Lightroom 9.2 has changed how develop defaults work: defaults are now presets, and there is a new ISO dependent preset format that needs manual editing.
Mimicking Neutral Density with Stacking
A look at how to mimic the results of using a traditional optical neutral density filter on a digital camera with repeated captures and mean stacking in post production.
Lightroom Large Catalog Backup Failure and a Workaround For Windows
A Lightroom bug causes catalog backups to fail for catalogs >4GB. This is a workaround for Windows users to backup their large catalog outside of Lightroom.
Photographing Fireworks: A Simple Guide
A simple guide to the challenges, techniques, and requirements for photographing and post processing firework images.
Sharpening and Noise Reduction in Lightroom
A methodical approach to optimizing noise reduction and sharpening can go a long way to creating better baseline defaults for use in Lightroom and CameraRAW.
Building a Hyperbolic Resolution Wedge in Illustrator
In another article I described and made available my camera acclimation target. In the process of building that I ended up having to sit down and build from scratch what I’ve frequently seen described as a hyperbolic resolution test wedge. If you’ve ever used an ISO 12233 resolution chart, or looked at the resolution charts […]
Preliminary testing, Diffraction Correction in Digital Photo Pro
In my article about re-evaluating my position on crop cameras, I mentioned that a 20MP crop sensor was diffraction limited pretty much right out of the gate with the f/5.6 lenses that make crop camera setup appealing to me. When I said that, I knew full well that one of the biggest advantages of digital […]
The Lightroom Catalog and Develop History States
An in depth exploration of the internal structure of Lightroom’s catalog file focusing on the storage of develop settings and history states.
DisplayCAL and Argyll CMS: Quick Start Guide
DisplayCal is a free, open source, color management system that’s as capable as high-end commercial offerings. This article covers the basics of getting DisplayCal installed and using it to make your first color profile.
Performance Aspects of Exporting Video with Premiere Pro CS6
The question has come up a couple of times in my article on enabling CUDA support in Premiere Pro regarding why exports still take so long even with the GPU enabled. The reality is that while Premiere Pro does use the GPU for rendering exports, the process is slightly different and the results can be dominated […]