The trouble is, developing applications for mobile devices (phones and tablets) is quite a mess. The 3 major platform all use different environments, APIs, and programming languages; Microsoft uses .NET, Apple uses objective-c, Android uses “Java”. Of the three options I have the most experience with .NET, but as a user I have Apple’s iOS based devices. Even then there are associated costs with bring an app to market on any of the respective platforms. Never mind which one do I target? Apple’s iOS because it’s what I use, or Android because it’s the most popular? Or do I try and find a cross platform toolkit of some kind?
Thanks, but no thanks.
Which brings me to why I’m posting this. I’ve rolled out the first early release of my offline capable HTML5 tools. The first tool is a direct port of my depth of field and equivalent lens calculator. It uses the same underlying code as the existing tool, it’s just packaged up so you can book mark it (or if you’re an iOS user, add it to your home screen), and use it anywhere any time you need it.
I still consider this to be a beta class product, as I’m still rolling out the documentation and refining the functionality. It’s currently been tested in iOS 7.1 and should support running as a full screen app. Simply visiting the site should download and cache the content required to run the application offline. Help and other documentation is still missing but is on the to do list.
Click the button below to go to the mobile tools landing page.